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Giga Pack CD1.iso
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tomb
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nod.txt
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1997-04-30
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2KB
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THE TOMB
In THE TOMB, you play the part of an adventurer seeking the buried treasures
of an Egyptian Pharaoh.
In THE TOMB, your adventurer must avoid contact with the monsters that appear
in various parts of the tomb. When your character is struck by a monster,
you lose one life. When all of your lives are gone, the game ends. When you
are struck, but lives remain, you continue your mission at the beginning of
the level. Any keys held or doors unlocked will remain intact. Each game
consists of three lives. The difficultly level chosen at the beginning of the
game determines how quickly monsters will appear in the tomb. If the time
for level completion runs out, the adventurer cannot fire until the next
level. An alarm will sound when time gets low.
If there are many monsters, a flash bomb can be used to destroy all of
monsters currently in the tomb. Three flash bombs are provided per game.
Flash bombs are set off by pressing the space bar. An extra flash bomb
will be awarded at the completion of each level (if less than three are held).
Teleport zones can be used to enter certain areas of the tomb. These zones
are surrounded by gold pillars. If your adventurer moves between them,
he will be teleported to the opposite zone on the screen.
Score points by picking up prizes, picking up keys, or opening locks
in the tomb. Shooting monsters also scores a few points. A bonus will be
rewarded for any time remaining at the end of a level.